github flightlessmango/MangoHud v0.3.0
MangoHud Version 0.3.0

latest releases: v0.7.2, v0.7.2-rc3, v0.7.2-rc2...
4 years ago

Fixed installer

New Major Features

  • OpenGL Support
    MangoHud can now be used with OpenGL apps, native and wined3d.
  • Running MangoHud
    You can now use the command mangohud to load either the OpenGL or Vulkan hud
    mangohud.x86 for 32bit OpenGL
  • mangohud vkcube
  • mangohud glxgears
    You can still load just the vulkan hud with MANGOHUD=1

New Hud Features

Options Usage in MANGOHUD_CONFIG=
IO read and write for the app, not system. io_read
io_write
Vsync for OpenGL gl_vsync
GPU Core and Memory clock gpu_core_clock
gpu_mem_clock
Alpha of all text and frametime graph alpha=1.0
Change the time format time_format=
Read config together with MANGOHUD_CONFIG read_cfg as first parameter
Change keybind for refreshing config reload_cfg=F4
Set amount of time in second that the logging will run for log_duration

OpenGL Vsync

  • -1 Adaptive sync
  • 0 Off
  • 1 On

Environment Variables

MANGOHUD_OUTPUT and MANGOHUD_FONT are now config params instead

output_file font_file

Added params to change colors of hud elements

MANGOHUD_CONFIG=gpu_color=RRGGBB

Options Default color
text_color #ffffff
gpu_color #2e9762
cpu_color #2e97cb
vram_color #ad64c1
ram_color #c26693
engine_color #eb5b5b
io_color #a491d3
frametime_color #00ff00
background_color #020202

Time Formatting

time_format = %H:%M
time_format = [ %T %F ]
time_format = %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. japanese)

Keybinds

F4 Reload the config file

Bug Fixes

  • Fixed bug that caused crashing on Nvidia with the full param
  • Fixed mpv crashing when used with vulkan
  • Fixed issue where the install script would bork the .json file
  • offset_x and offset_y can now be negative values

Credits

@flightlessmango @jackun @telans

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