github flame-engine/flame v1.30.0

latest releases: v1.32.0, 1.32.0, flame_3d-v0.1.1+1...
2 months ago

1.30.0

Note: This release has breaking changes.

  • FIX: angleTo and lookAt should consider parental transformations (#3629). (e6f3d105)
  • FIX: angleTo, absoluteAngle and the angle setter now returns normalized angles between [-pi, pi] (#3629). (e6f3d105)
  • FIX: Delay should work with SpeedEffectControllers (#3618). (bfbb49f5)
  • FIX: Pass in intended parent to remove (#3626). (7a05f74d)
  • FIX: Call super.onDispose last and check mounted before setState (#3623). (3d2716c1)
  • FIX: Angled line intersections should work with 32-bit vectors (#3617). (e32bff45)
  • FIX: PostProcessComponent should size dynamically (#3611). (baecb861)
  • FEAT: Add target argument to SpawnComponent (#3635). (3747e1e8)
  • FEAT: Add spawnCount to SpawnComponent (#3634). (f377d7e7)
  • FEAT: Adding RasterSpriteComponent.fromImage constructor (#3627). (74a84ba7)
  • FEAT: Implement measure to fix ghost lines and graphical artifacts in Sprites (#3590). (6fd36bc1)
  • BREAKING FEAT: Pass WidgetTester for testGolden prepare function (#3624). (10509326)

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