1.24.0
- PERF: Switch from forEach to regular for-loops for about 30% improvement in raw update performance (#3472).
- FIX: SpawnComponent.periodRange should change range each iteration (#3464).
- FIX: Don't use a future when assets for SpriteButton is already loaded (#3456).
- FIX: Darkness increases with higher values (#3448).
- FEAT: NineTileBoxComponent with HasPaint to enable effects (#3459).
- FEAT: Devtools overlay navigation (#3449).
- FEAT: Add direction and length getters and constructor to LineSegment (#3446).
- FEAT: Add multiFactory to SpawnComponent (#3440).