1.10.0
- REFACTOR: Remove unnecessary 'async' keyword across the codebase [DCM] (#2803). (2dfe0e5a)
- REFACTOR: Avoid nested conditional expressions whenever possible [DCM] (#2784). (7b6a5712)
- REFACTOR: Mark semantically final variables as final (or const) proper [DCM] (#2783). (71f7b475)
- FIX: Remove deprecations for 1.10.0 (#2809). (5b67b8f1)
- FIX: Un-register component keys down the component tree (#2792). (0f679b3f)
- FIX: AlignComponent set child (remove compare) (#2774). (20aaf656)
- FIX: Hardcode initCurrentGame lifecycle state as resumed (#2775). (0cd5037c)
- FIX: Fix TextBoxComponent alignment bug (#2781). (0fb53efb)
- FIX(flame): The
component.removeFromParent
method should useparent.remove
internally (#2779). (bdb1c79a) - FIX: Take unmounted adds into consideration (#2770). (be28a440)
- FEAT: Add
IgnoreEvents
mixin to ignore events for the whole subtree (#2811). (313411c3) - FEAT: Add advanced button component (#2742). (97fff0ed)
- FEAT: Introduce the
FixedResolutionViewport
(#2796). (4c762f94) - FEAT: AssetsBundle can be customized in Images and AssetsCache. (#2807). (a23f80e9)
- FEAT: Backdrop (static backgrounds) component for CameraComponent (#2787). (ab329f71)
- FEAT: Align component refactoring (#2767). (bde34efe)
- DOCS: Remove last broad cSpell bypass regex and fix all violations (#2802). (9b16b178)