github flame-engine/flame flame_test-v3.0.0-dev.0
flame_test v3.0.0-dev.0

Note: This release has breaking changes.

  • FIX: Add a version constraint to the material_ui dependency (#4075). (7ce35d85)
  • FIX: Adapt to Flutter 3.47 (#3995). (0453bad6)
  • FEAT: Lock random seeds in the flutter/tests customer testing run (#4052). (c35f9d80)
  • FEAT: Add support to use convex/concave Path shapes in PolygonComponent, PolygonHitbox and Polygon (#4048). (95bc6120)
  • FEAT: Removing prefix from asset loaders (#4015). (11972dfb)
  • BREAKING FIX: Wait for the whole component tree to load before starting the game (#3998). (34dcedc4)
  • BREAKING FEAT: Kill MouseMovementDetector and rename PointerMove* to MouseMove* (#4011). (7fd33dee)
  • BREAKING FEAT: Making add,addAll sync methods (#3968). (52710ca6)

Published to pub.dev: https://pub.dev/packages/flame_test/versions/3.0.0-dev.0

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