github flame-engine/flame 1.0.0-rc10

latest releases: flame_tiled-v1.20.1, flame_texturepacker-v4.0.0, flame_forge2d-v0.18.0...
pre-release3 years ago

[1.0.0-rc10]

  • Updated tutorial documentation to indicate use of new version
  • Fix bounding box check in collision detection
  • Refactor on flame input system to correctly take camera into account
  • Adding SpriteAnimationGroupComponent
  • Allow isometric tile maps with custom heights
  • Add a new renderRect method to Sprite
  • Addresses the TODO to change the camera public APIs to take Anchors for relativePositions
  • Adds methods to support moving the camera relative to its current position
  • Abstracting the text api to allow custom text renderers on the framework
  • Set the same debug mode for children as for the parent when added
  • Fix camera projections when camera is zoomed
  • Fix collision detection system with angle and parentAngle
  • Fix rendering of shapes that aren't HitboxShape

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