github ferronweb/ferron 2.3.0

latest releases: 1.3.9, 2.5.5, 2.5.4...
one month ago
  • Added a metric for reverse proxy connections (grouped by whether the connection is reused)
  • Added option to disable the URL sanitizer (to allow passing request path as-is to proxy backend servers without the sanitizer rewriting the URL).
  • Added support for canonicalized IP address placeholders.
  • Added support for global and local reverse proxy TCP connection concurrency limits.
  • Added support for timeouts for idle kept-alive connections in a reverse proxy.
  • Fixed a CGI, SCGI and FastCGI interoperability issue caused by the wrong value of the "HTTPS" variable.
  • Fixed an XSS bug through server administrator's email address specified in the server configuration.
  • Fixed errors when using URL-safe Base64-encoded ACME EAB key HMACs with "=" at the end.
  • Fixed explicit TLS version configuration being incorrectly applied.
  • Improved error reporting for invalid URLs for SCGI and FastCGI.
  • Optimized the performance of overall network I/O.
  • Optimized the QUIC and HTTP/3 performance.
  • Removed a configuration directive for specifying maximum idle kept-alive connection pool in a reverse proxy.
  • Replaced mimalloc v2 with mimalloc v3 (and also dropped support for very early 64-bit x86 CPUs).
  • Slightly optimized ETag generation for static file serving.
  • The H3_NO_ERROR errors are no longer logged into the error log.
  • The reverse proxy now no longer waits for non-ready connections to be ready (it now just pulls another connection from the pool).
  • The reverse proxy now uses an unlimited idle kept-alive connection pool.
  • The server is now accessible via IPv4 by default on Windows (IPv6 is enabled by default).
  • The server now no longer fails automatic TLS certificate management tasks, when the ACME cache is inaccessible or corrupted.
  • The server now removes some response headers that are invalid in HTTP/3, if the client is connected to the server via HTTP/3
  • The server now uses a faster asynchronous Rust runtime (Monoio) on Windows (like it is on other platforms) instead of Tokio only.

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