github fdehau/tui-rs v0.9.0

latest releases: v0.19.0, v0.18.0, v0.17.0...
4 years ago

Features

  • Introduce stateful widgets, i.e widgets that can take advantage of keeping some state around between two draw calls (#210 goes a bit more into the details).
  • Allow a Table row to be selected.
// State initialization
let mut state = TableState::default();

// In the terminal.draw closure
let header = ["Col1", "Col2", "Col"];
let rows = [
  Row::Data(["Row11", "Row12", "Row13"].into_iter())
];
let table = Table::new(header.into_iter(), rows.into_iter());
f.render_stateful_widget(table, area, &mut state);

// In response to some event:
state.select(Some(1));
  • Add a way to choose the type of border used to draw a block. You can now choose from plain, rounded, double and thick lines.
  • Add a graph_type property on the Dataset of a Chart widget. By default it will be Scatter where the points are drawn as is. An other option is Line where a line will be draw between each consecutive points of the dataset.
  • Style methods are now const, allowing you to initialize const Style objects.
  • Improve control over whether the legend in the Chart widget is shown or not. You can now set custom constraints using Chart::hidden_legend_constraints.
  • Add Table::header_gap to add some space between the header and the first row.
  • Remove log from the dependencies
  • Add a way to use a restricted set of unicode symbols in several widgets to improve portability in exchange of a degraded output. (see BarChart::bar_set, Sparkline::bar_set and Canvas::marker). You can check how the --enhanced-graphics flag is used in the demos.

Breaking Changes

  • Widget::render has been deleted. You should now use Frame::render_widget to render a widget on the corresponding Frame. This makes the Widget implementation totally decoupled from the Frame.
// Before
Block::default().render(&mut f, size);

// After
let block = Block::default();
f.render_widget(block, size);
  • Widget::draw has been renamed to Widget::render and the signature has been updated to reflect that widgets are consumable objects. Thus the method takes self instead of &mut self.
// Before
impl Widget for MyWidget {
  fn draw(&mut self, area: Rect, buf: &mut Buffer) {
  }
}

/// After
impl Widget for MyWidget {
  fn render(self, arera: Rect, buf: &mut Buffer) {
  }
}
  • Widget::background has been replaced by Buffer::set_background
// Before
impl Widget for MyWidget {
  fn render(self, arera: Rect, buf: &mut Buffer) {
    self.background(area, buf, self.style.bg);
  }
}

// After
impl Widget for MyWidget {
  fn render(self, arera: Rect, buf: &mut Buffer) {
    buf.set_background(area, self.style.bg);
  }
}
  • Update the Shape trait for objects that can be draw on a Canvas widgets. Instead of returning an iterator over its points, a Shape is given a Painter object that provides a paint as well as a get_point method. This gives the Shape more information about the surface it will be drawn to. In
    particular, this change allows the Line shape to use a more precise and efficient drawing algorithm (Bresenham's line algorithm).
  • SelectableList has been deleted. You can now take advantage of the associated ListState of the List widget to select an item.
// Before
List::new(&["Item1", "Item2", "Item3"])
  .select(Some(1))
  .render(&mut f, area);

// After

// State initialization
let mut state = ListState::default();

// In the terminal.draw closure
let list = List::new(&["Item1", "Item2", "Item3"]);
f.render_stateful_widget(list, area, &mut state);

// In response to some events
state.select(Some(1));
  • widgets::Marker has been moved to symbols::Marker

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