- Crosshairs - Fix right click drag, when mouse up happens after holding cursor still (Thanks dmrickey on Github!)
- Crosshairs - Fixed some issues with limit max range on gridless scenes
- Sequencer - Updated all Sequencer types (Thanks LukeAbby on Github!)
- Sequencer - Made crosshair data types optional (Thanks MrVauxs on Github!)
- Animations - Removed token support for
ease
from the following methods due to Foundry removing support for custom easing of token movement:.moveTowards()
.rotateTowards()
.rotateIn()
.rotateOut()
.fadeIn()
.fadeOut()