github fantasycalendar/FoundryVTT-Sequencer 3.5.1

latest releases: 3.6.10, 3.6.9, 3.6.8...
6 months ago
  • Effects - Fixed issue where effects would get "stuck" on scenes after being played through Automated Animations
  • Effects - Fixed issue where the effect manager would break if opened with an effect that had pre-defined ranges in its .file() method
  • Effects - Fixed .webm's with sounds would not play its sound if played as an effect
  • Crosshairs - Fixed snap position resolution being undefined by default, causing it to not snap if not defined
  • Crosshairs - Elaborated on some crosshairs function documentation

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