- Effects - Fixed issue where effects would get "stuck" on scenes after being played through Automated Animations
- Effects - Fixed issue where the effect manager would break if opened with an effect that had pre-defined ranges in its
.file()method - Effects - Fixed .webm's with sounds would not play its sound if played as an effect
- Crosshairs - Fixed snap position resolution being undefined by default, causing it to not snap if not defined
- Crosshairs - Elaborated on some crosshairs function documentation