- Effects - Added
effectas a valid.animateProperty()and.loopProperty()target - Effects - Added
sourceOffsetandtargetOffsetto.animateProperty()and.loopProperty()property target- This is used as such:
.animateProperty("effect", "targetOffset.x", { from: 0, to: 200, duration: 5000 })
- This is used as such:
- Effects - Deprecated
.from()in favor for.copySprite()which is a more descriptive method name - Effects - Fixed
anchornot being optional for.shape()(Thanks Codas!) - Effects - Fixed
scale()for tiling textures usingstretchTo()overly stretching the effect (Thanks Codas!) - Effects - Fixed some issues with caching of generated spritesheets (Thanks Codas!)
- Effects - Disabled spriteshet generation for animated tiling textures - too many visual defects at the moment (Thanks Codas!)
- Sequencer - Fixed audio controls in the Sequencer Database viewer (Thanks Vauxs!)
- Sequencer - Added audio filtering in the Sequencer Database viewer (Thanks Vauxs!)
- Crosshairs - Fixed issue with
updateCrosshaircausing label text to break the canvas