github fantasycalendar/FoundryVTT-Sequencer 3.4.5

latest releases: 3.6.10, 3.6.9, 3.6.8...
11 months ago
  • Effects - Added anchor as an optional argument to .shape() (see docs)
  • Effects - Fixed .shape() not working if no .file() was used with .screenSpace() and .screenSpaceScale({ fitX: true, fitY: true })
  • Effects - Fixed calculation of dimensions for canvas tiles (thanks Codas!)
  • Effects - Fixed spritesheets generated by just-in-time conversion not having the correct framerate (thanks Codas!)
  • Effects - Fixed .stretchTo() not having the correct scale after using .scale()
  • Crosshairs - Fixed Sequencer.Crosshair.collect() being broken due to missing import

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