github fantasycalendar/FoundryVTT-Sequencer 3.3.7

latest releases: 3.6.10, 3.6.9, 3.6.8...
12 months ago
  • Sequencer - Fully removed custom PIXI filters in favor of dedicated Sequencer implementation
  • Crosshairs - Added .width() for ray-type crosshairs
  • Effects - Added screenspace (boolean) parameter to .animateProperty() and .loopProperty()
    • This makes the values used in these methods for position, width, or height to take the screen-size into account, meaning an .animateProperty() with the x position going from 0.0 to 1.0 will have the effect move from the left side of the screen to the right
  • Effects - Fixed .screenSpace() effects not supporting animating their width when .screenSpaceScale({ fitX: true, fitY: true }) was set
  • Effects - Fixed .screenSpaceAboveUI() not correctly setting its renderable status when effects were played on its layer (thank you Codas!)
  • Effects - Fixed .shape() not being affected by .fadeIn(), .fadeOut(), or .opacity() (thank you Codas!)

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