- Sequencer - Fully removed custom PIXI filters in favor of dedicated Sequencer implementation
- Crosshairs - Added
.width()for ray-type crosshairs - Effects - Added
screenspace(boolean) parameter to.animateProperty()and.loopProperty()- This makes the values used in these methods for position, width, or height to take the screen-size into account, meaning an
.animateProperty()with the x position going from 0.0 to 1.0 will have the effect move from the left side of the screen to the right
- This makes the values used in these methods for position, width, or height to take the screen-size into account, meaning an
- Effects - Fixed
.screenSpace()effects not supporting animating their width when.screenSpaceScale({ fitX: true, fitY: true })was set - Effects - Fixed
.screenSpaceAboveUI()not correctly setting its renderable status when effects were played on its layer (thank you Codas!) - Effects - Fixed
.shape()not being affected by.fadeIn(),.fadeOut(), or.opacity()(thank you Codas!)