github fantasycalendar/FoundryVTT-Sequencer 3.2.10

latest releases: 3.6.10, 3.6.9, 3.6.8...
16 months ago
  • Sequencer - Fixed { name } filters on Sequencer.EffectManager and Sequencer.SoundManager methods not working with regex-like strings
  • Effects - Tweaked and improved the animation engine to better handle stacked animations on the same property
  • Effects - Fixed .persist()ing effects with internal loop assets not finishing the ending portion when the effect was ended
  • Effects - Fixed one shot effects replaying the first frame before disappearing
  • Effects - Fixed .aboveInterface() effects blocking mouse interactions
  • Effects - Fixed some looping inconsistencies with .loopOptions()
  • Effects - Fixed being unable to snap effects to the grid when moved with the Sequencer Player

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