- Sequencer - Added
Sequencer.Database.inverseFlattenedEntrieswhich is a map object with the key being the file path and the value being the database path for that file - Effects - Added
bindElevation(defaulttrue) as a secondary argument to.attachTo()which can be used to make effects not follow the target's elevation - Effects - Made
.elevation()be relative to the target of the effect by default, you can pass a secondary object withabsolute: trueto make it absolutely elevated on the scene - Effects - Improved internal logic when trying to play effects on clients who have disabled them - previously it had a chance to throw an error when clients with effects disabled would run sequences that included effects (as they would not know the duration of the effect)