- Sequencer - Fixed canvas layer bug that caused performance issues for some users
- Sequencer - Fixed missing default template causing some effects to not play properly
- Added
.aboveLighting(), which causes the effect to always be visible, regardless of sight, fog of war, or walls.- Note that if an effect is attached to an object via
.attachTo(), you may need to disablebindVisibiltyif the object is hidden
- Note that if an effect is attached to an object via
- Effects - Fixed
.from(), it now uses the object's image when the effect plays, rather than when the Sequence was first created - Effects - Fixed highlight box when hovering over effects in the Effect Manager UI not taking effect rotation into account
- Effects - Fixed effects sometimes not fully following its attached object