github fantasycalendar/FoundryVTT-Sequencer 2.1.1

latest releases: 3.6.10, 3.6.9, 3.6.8...
3 years ago
  • Sequencer - Fixed canvas layer bug that caused performance issues for some users
  • Sequencer - Fixed missing default template causing some effects to not play properly
  • Added .aboveLighting(), which causes the effect to always be visible, regardless of sight, fog of war, or walls.
    • Note that if an effect is attached to an object via .attachTo(), you may need to disable bindVisibilty if the object is hidden
  • Effects - Fixed .from(), it now uses the object's image when the effect plays, rather than when the Sequence was first created
  • Effects - Fixed highlight box when hovering over effects in the Effect Manager UI not taking effect rotation into account
  • Effects - Fixed effects sometimes not fully following its attached object

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