github fantasycalendar/FoundryVTT-Sequencer 0.6.0

latest releases: 3.6.10, 3.6.9, 3.6.8...
4 years ago

Breaking:

  • Effects - Siren .JB2A() has been altered to set the gridsize to 200, as it was previously set to 100 - this will halve the size all JB2A on-the-spot effects, sorry! Siren

Additions:

  • Sequencer - Added SequencerPreloader - you can now preload images, effects, and sounds for your players, read more on the docs
  • Sequencer - Added support for templates and time ranges in database structure, more info on the docs
  • Effects - Added support for static images such as webp, pngs, jpgs, etc
  • Effects & Sounds - Added .startTime(), .startTimePerc(), .endTime(), .endTimePerc(), and .timeRange(), more info on the docs
  • Sounds - Added .addOverride(), .baseFolder(), and .setMustache() support to sounds

Updates & Fixes:

  • Sequencer - .play() now reliably resolves its promise at the end of the entire sequence
  • Effects - Vastly improved effect caching and loading speed of effects and sounds
  • Effects - Improved object position handling slightly when providing non-foundry class objects to .atLocation() and alike
  • Effects - Generally improved compatibility with TokenDocument and Foundry D&D 5E documents when getting their positions

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