- Effects - Added
.offset()so that you can offset the effect - an optional parameter allows you to offset in local or canvas space - Animations - Added
.snapToSquare(), which causes the given object to be snapped to the square it is moving or teleported towards - Animations - Fixed
.rotateIn()and.rotateOut()not properly calculating rotation - Animations - Adjusted
.rotateTowards()to instead consider the target position as the rotation origin to determine the angle, rather than the object's current position