- Sequencer - Renamed
.then()
to.thenDo()
due to JavaScript reasons —.then()
will be removed in 0.4.1 - Sequencer - Removed the requirement to pass
true
as a second argument to.then()
(now.thenDo()
) if the function was async, it will now wait for it to finish if it is anasync function
- Effects - Added
.mirrorX()
and.mirrorY()
to mirror the effect on that axis - Effects - Improved
.JB2A()
to better handle melee weapon attacks - Effects - Tweaked
.belowTiles()
and.belowTokens()
to accept an optional boolean parameter whether the effect should play behind the respective element - Effects - Tweaked effects to assume that .webms have a base 100px internal grid for size consistency