- Effects - Added
.belowTiles()to play effects below tiles - Effects - Implemented better order handling - the effects created first will always be on top, each subsequent effect will be played below the previous
- Effects - Added
.zIndex()for you to have direct control over the order of effects - Effects & Sounds - Added
.duration()which can override the duration of an effect or sound - Effects & Sounds - Tweaked
.waitUntilFinished()to accept a single number parameter as a delay or to end the effect or sound earlier - read more in the documentation - Sounds - Added support for
.fadeIn()and.fadeOut()- easing sadly doesn't work for sounds yet