New Features and Improvements
- Now you can load zip archives with WAD, lmp and music files. Use the usual
-fileparameter or put them in theautoloadfolder or drag-and-drop them onto thewoofexecutable. - Support for high quality music packs (see https://sc55.duke4.net/ or http://sc-d70.retrohost.net/). Unpack them into the
autoloadfolder or load as zip archives. - Apply various interpolations for automap (@JNechaevsky).
- Pan/zoom automap faster by holding run button (@JNechaevsky).
- Choose use button action on death (default reborn, load last save or nothing).
- Optimization for drawing huge amount of drawsegs from PrBoom+. Improve FPS on planisf2.wad and Eviternity.wad MAP26 and others (@JNechaevsky).
- Support
-skill 0in complevel vanilla. - Show "Demo recording" message in game.
- Check the command line options. Show an error message if the parameters are incorrect.
- Working console output on Windows. Start the game in the console with the command
wooforwoof.com. - Add
-helpcommand, CMDLINE.txt with full list of command line options. - Optional solid color status bar background for widescreen mode.
- Smooth automap lines from Crispy Doom.
- Allow automap panning in overlay mode.
- Add "Pain/pickup/radsuit flashes" and "Screen melt" menu options.
Bug Fixes
- Update to SDL_Mixer 2.6.1, which fixes loop points in .mod, .ogg, .flac, .mp3 music files.
- UMAPINFO: fix
exitpicandenterpicfields. - Ask for confirmation on window close with Alt-F4 (@joanbm).
- Fix Boom weapon autoswitch (from DSDA-Doom).
- Set window focus on startup (fix wrong player's angle at the start if using
-warp). - UMAPINFO: fix desync in finale skipping (fixes DBP37_AUGZEN.wad AUGZEND2ALL-00027.lmp demo).
- Don't let failed loadgame attempts reset
gameepisode/gamemap. - Switch automap to FRACTOMAPBITS coordinate system from PrBoom+. Fixes automap glitches on planisf2.wad and others (@JNechaevsky).
- Center mouse if permanent mouselook is disabled.
- Disable interpolation for sectors without thinkers. Fixes flickering on PAR.wad E1M2.
- Initialize the monsec widget's y coordinate with dummy values (fixes top of Eviternity.wad status bar overridden by 1 px).