github fabiangreffrath/crispy-doom crispy-doom-5.6.3
Crispy Doom 5.6.3

5 years ago

Crispy Doom 5.6.3 has been released on October 04, 2019. This release addresses the community feedback received after 5.6.2 release and brings support for the updated Episode 5: Sigil v1.2/v1.21.

Features

  • Automap overlay and rotate modes are now stored as config variables, suggested by JNechaevsky.
  • Versions 1.2 and 1.21 of Episode 5: Sigil are now supported.

Improvements

  • Par times provided by Sigil 1.21 have been coded in, their introduction noticed by JNechaevsky.
  • Par times for Episode 4: Thy Flesh Consumed and Episode 5: Sigil can now be provided in BEX format.
  • A workaround has been implemented for missing textures in SWITCHES lumps: if one texture is missing, the whole pair is disabled. Thanks to Aurelius for reporting this issue with the OTEX 1.0 texture pack in the Doomworld forum.

Bug Fixes

  • Sigil's DEHACKED patch is no longer loaded when auto-loading the WAD, as this would break any episode-finishing demo for Doom 1.
  • Status bar background appearing at low framerates with Crispy HUD and automap overlay on when holding TAB key has been fixed, spotted by JNechaevsky and confirmed by Zodomaniac.
  • Configuration not being saved when exiting the game while recording a demo has been fixed, reported by Zodomaniac. Now configuration is always saved on exit.
  • Player weapon sound source is now set properly when loading a savegame, thanks to maxmanium from the Doomworld forum for bringing attention to this.

Known Issues

Crispy Doom 5.6.3 is based on Chocolate Doom 3.0.0 and has merged all changes to the Chocolate Doom master branch up to commit ee9fc21f.

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