github fabiangreffrath/crispy-doom crispy-doom-5.5.2
Crispy Doom 5.5.2

6 years ago

Crispy Doom 5.5.2 has been released on April 1st, 2019. This is another hotfix release bringing the feature of taking over a demo any moment and some subtle improvements as well.

Features

  • Hitting the 'quit recording demo' button when playing back a demo will 'take it over', i.e. hand the controls over to the player and record the forked timeline into a different file. Multiplayer demos are prevented from being taken over.

Improvements

  • Crispy color scheme is now applied to the network GUI as Zodomaniac insisted.
  • 100000 demos of the same name can now be recorded without overriding files, thanks to Looper for the suggestion.
  • New SKILL cheat suggested by Zodomaniac has been introduced displaying current skill level: Baby, Easy, Normal, Hard or Nightmare.
  • IDCLEV cheat now supports level number IDCLEV1A to warp to E1M10: Sewers even if No End In Sight neis.wad with its ExM0 levels is loaded with XBox Doom IWAD. This obscure case was pointed out by Zodomaniac. IDCLEV10 still warps to E1M10: Sewers (along with IDCLEV1A) if XBox Doom IWAD is used without E1M0 map in PWADs.

Bug Fixes

  • Desyncing of demos continued by using -playdemo and -record in case of demos recorded with -fast, -respawn or -nomonsters has been fixed, spotted by Zodomaniac.
  • Game is now un-paused after loading a game while recording a demo, on Looper's report.

Crispy Doom 5.5.2 is based on Chocolate Doom 3.0.0 and has merged all changes to the Chocolate Doom master branch up to commit fd171dda.

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