Added
- Adds contact solve bias to RealisticSolver, this allows customization on which direction contacts are solved first. By default there is no bias set to 'none'.
Fixed
- Fixed false positive warning when adding timers
- Fixed issue where gamepad buttons wouldn't progress the default loader play button
- Add defense around middling Safari fullscreen support and update documentation
- Fixed issue where non-standard gamepad buttons would not be emitted by Excalibur
- Added an additional param to the
ex.GamepadButtonEvent
index
to disabiguate betweenex.Buttons.Unknown
- Added an additional param to the
- Fixed issue where Realistic solver would not sort contacts by distance causing some artifacts on seams
- Fixed issue with CompositeCollider where large TileMaps would sometimes causes odd collision behavior in the Realistic Solver when the body & collider components are far apart in a TileMap.
What's Changed
- [#3320] Fix details in Tutorial - Building Flappy Bird by @cosmicarrow in #3321
- fix: CompositeCollider behavior affecting TileMap w/Realistic Solver by @eonarheim in #3322
- Update site showcase RetroSki url, title & description by @mathieuher in #3324
- fix: [#3317] gamepad support non standard buttons by @eonarheim in #3325
- chore: Update dependency excalibur-jasmine to v0.3.8 by @renovate in #3329
- chore: Update dependency @fortawesome/fontawesome-free to v6.7.2 by @renovate in #3326
- chore: Update dependency @types/react-color to v3.0.13 by @renovate in #3328
- chore: Update dependency prism-react-renderer to v2.4.1 by @renovate in #3330
New Contributors
- @cosmicarrow made their first contribution in #3321
Full Changelog: v0.30.2...v0.30.3