Small release, fixed a couple bugs!
- Materials were crashing Excalibur if you tried to render different ones at once
- Raycasting against collision groups wasn't working as expected!
What's Changed
- chore: Update dependency eslint to v8.55.0 by @renovate in #2838
- fix: Issue with raycasting complex collision groups by @eonarheim in #2842
- fix: Multiple materials at once by @eonarheim in #2845
Full Changelog: v0.28.2...v0.28.3