Thanks to @T00mm , @TheEyeOfBrows for their contributions!
Changed
- Excalibur user documentation has now moved to excaliburjs.com/docs
- Excalibur will now prompt for user input before starting the game to be inline with the new webaudio requirements from chrome/mobile browsers (#1031)
Deprecated
PauseAfterLoader
for iOS in favor of new click-to-play functionality built into the defaultLoader
(#1031)
Fixed
- Fixed issue where Edge web audio playback was breaking (#1047)
- Fixed issue where pointer events do not work in mobile (#1044)
- Fixed issue where iOS was not loading by including the right polyfills (#1043)
- Fixed issue where sprites do not work in Firefox (#980)
- Fixed issue where collision pairs could sometimes be incorrect (#975)
- Fixed box collision velocity resolution so that objects resting on a surface do not accumulate velocity (#986)