Thanks to @Nysosis and @Thraka for their contributions!
Breaking Changes
Scene.children
replaced withScene.actors
Added
- New pause/unpause feature for timers to help with more robust pausing (#885)
- New event listening feature to listen to events only
.once(...)
then unsubscribe automatically (#745) - New collision event
postcollision
to indicate if collision resolution occured (#880)
Deprecated
PointerEvent.x
andPointerEvent.y
, in favor ofPointerEvent.pos
(#612)CollisionEvent
has been deprecated in favor of the more clearPreCollisionEvent
(#880)