github evilSheep/max-payne-2-vr v0.1.0-rc.63
Max Payne 2 VR v0.1.0-rc.63 - Setup compatibility and Index fixes (test)

pre-releaseone month ago

Test prerelease combining the installer compatibility fixes and Index controls v2.

  • Fixes Generated asset shape changed: kSegments caused by CPU-dependent outline calculations.
  • Setup now identifies missing files by name instead of misreporting them as a reparse point.
  • Allows OneDrive cloud-placeholder entries while retaining file-hash checks and blocking redirected paths.
  • Includes the Index fix for unintended shoot-dodge/bullet time from stick movement, plus right A to jump, left A for button-mode painkillers, and squeeze to grab.

Testing: extract the entire ZIP into a new folder, close the game, and run Max Payne 2 VR Setup.exe. Do not merge it with an older extracted installer. Your game saves and existing VR settings are preserved.

Index users: close the game and exit SteamVR, run Fix Index Controls.cmd, then restart SteamVR. Select Default for Max Payne 2 if you previously chose a custom binding.

Please report whether installation completes. If Setup stops, send the full error including the filename. The missing-file fix does not restore files removed by antivirus. This standard package includes the PSVR2 feedback helper; if a file disappears, check security history without disabling protection or restoring quarantined files.

Validation: matching complete outline output across two CPU calculation modes; 56 locally generated assets validated; packaged installer and 13 Index tests passed; missing-file/junction/cloud-tag checks passed against the actual Setup executable. Separate-PC and real OneDrive hydration testing is still requested.

Requires your own supported game installation. Game assets are generated locally and are not included in the download.

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