Important
The lovely Windows binary has been renamed to winmm.dll!
When upgrading, you must delete the old version.dll and put the new winmm.dll in the folder.
Proton / Wine / Steam Deck Users only:
You also must change your launch arguments to WINEDLLOVERRIDES="winmm=n,b" %command%.
Install guide
| OS | Download |
|---|---|
| Windows | lovely-x86_64-pc-windows-msvc.zip |
| Mac (Arm) | lovely-aarch64-apple-darwin.tar.gz |
| Mac (x86) | lovely-x86_64-apple-darwin.tar.gz |
| Linux | lovely-x86_64-unknown-linux-gnu.tar.gz |
What's Changed
- Improvements to readme by @cg-223 in #343
- nix flake: upgrade rustc to fix experimental feature compile error by @kasimeka in #349
- Use
$HOMEinstead of/home/$USERinrun_lovely_linux.shby @Ecorous in #351 - small clarification in readme by @cg-223 in #359
- readme: say patches can have multiple targets by @kasimeka in #370
- fix: game dump using wrong buffer by @WilsontheWolf in #355
- replace chrono with jiff by @WilsontheWolf in #379
- winmm.dll by @WilsontheWolf in #378
- fix: use canonical paths by @WilsontheWolf in #385
- ci: fix mac builds by using native macos-latest runner by @S1M0N38 in #364
New Contributors
Full Changelog: v0.9.0...v0.10.0