github esx-framework/esx_core 1.10.2

latest releases: 1.10.7, 1.10.6, 1.10.5...
12 months ago

Updates in version ESX 1.10.2

Thanks to the men behind the scenes who make this update possible, especially itsfantik, gellipapa, rav3n95, arctos, thekuca and all Translator <3

🔨 General Improvements:

  • Resolved various lint errors, including unused values and extra whitespaces.
  • Enhanced ESX.Context availability handling in es_extended.
  • Converted some ipairs loops to numeric loops for optimization.
  • Enabled console usage for commands and refined log outputs.
  • Introduced a new command type for coordinates.
  • Added new localizations

🆕 New Features:

  • Automatically close all ESX menus upon stopping the esx_menu_default resource.
  • Health and Armor states are now saved through metadata.
  • Introduced a repair/fix command that also cleans your vehicle.
  • Starting inventory items are now configurable (Not applicable to ox_inventory).
  • Added an option to disable ammo display in the config file.
  • Added a new weapon: WEAPON_HEAVYRIFLE.
  • Introduced new xPlayer.admin functionalities.
  • Implemented measures to halt resources that are incompatible with ESX (for example essentialmode will be stopped by es extended)

⚙ New Utility Functions:

  • Upgraded xPlayer Metadata Management with the addition of subValue arguments.
  • Improved ESX Core Cron Task Management.
  • Added function ESX.GetNumPlayers for retrieving the number of players in a specific job.

⛔ Removed:

  • Deleted driftTyres from ESX.VehProperties as it was non-functional across all FiveM versions.

🌱 Bug Fixes:

  • Resolved all mismatched vehicle types.
  • Corrected vehicle event warning messages.
  • Fixed noclip notification issue.
  • Addressed issues with the getNearbyPlayers function (ESX.OneSync.GetPlayersInArea, ESX.OneSync.GetClosestPlayer).

https://github.com/esx-framework/esx_core/releases/tag/1.10.2

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Full Changelog: 1.10.1...1.10.2

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