github esx-framework/esx_core 1.10

latest releases: 1.11.1, 1.11.0, 1.10.10...
16 months ago

Updates in version ESX 1.10

🔨 General Updates:

  • Entire code has been formatted with the Lua extension (settings in .editorconfig) and Prettier.
  • Resolved a large portion of lint errors including unused variables, whitespaces, and function arguments.
  • Updated locales (A big thanks to all our translators! ❤️ )
  • Enhanced some JavaScript performance
  • Removed jQuery from esx_identity.

🆕 New Additions :

  • Introduced support for MultiSpawns in es_extended config.
  • Added a new AdminGroups table in es_extended config.
  • Added logging for admin commands to Discord (when an admin uses a command, a message on discord will be sent)
  • Disabled custom ESX.A111 vehicle plate in esx_config.
  • New weapons added from latest DLCs (WEAPON_METALDETECTOR, WEAPON_PISTOLXM3, WEAPON_ACIDPACKAGE, WEAPON_CANDYCANE, WEAPON_RAILGUNXM3).
  • Added support for drift tires, bulletproof wheels, roof livery, and custom wheels in VehicleProperties.
  • Added esx:spawnVehicle event.

⚙️ New Functions:

  • Added ESX.GetAccount function.

Removals:

  • Removed self.updateCoords for optimized position saving.

🌱 Fixes:

  • Fixed OneSync range error handling in ESX.Game.SpawnVehicle.
  • Resolved the issue of not being able to rotate while creating a character with esx_skin.

New Contributors

Full Changelog: 1.9.4...1.10

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