- GlkOte layout changes to prevent spurious MORE prompts in fixed-height buffer windows. Again. Maybe I got it this time.
- Bumped Electron to version 10.1.6.
Known issues: TADS games still report errors when trying to save or load files. Consider the TADS interpreter to be pre-release until we get this fixed.
Note for Mac users: This release is still Intel-only, but it should run on ARM (Apple Silicon) Macs via Rosetta. ARM native support will arrive when I update to Electron 11.
Chrome seems to be adopting a plan of shipping separate Intel and ARM apps, rather than a single universal app that includes both formats. Electron is following suit and recommends against trying to build a universal app. I'll have to see what the size penalty looks like.