If you're one to still want to emulate N64 on your Wii (or GameCube) like me, then here's a new release!
This release improves framebuffer emulation in glN64 and adds a few other features that I've always wanted to see emulated. The framebuffer emulation might mean some games that didn't work before now work better, I can't try everything out, I just make sure my favourites aren't broken :P Also I'm going to keep a "Game Compatibility Notes" page so let me know via raising an issue if you find specific games that need specific settings to work best.
glN64:
- Fix stale texture/warping introduced in recent builds (fixes #159 warping issues)
- More complete framebuffer support (OoT subscreen, PD CamSpy & Night Vision, repeating texture issues when FB tex were on should be fixed), use WGPipe for a couple more cases.
- Fix flicker in GE/PD multiplayer
- Use GX_PeekZ to support what Perfect Dark needs for corona effects around lights
- Fix ucode switch issues (Majora's Mask lens of truth)
- Add Zelda MM pictograph support
Rice:
- Use GX_PeekZ to support what Perfect Dark needs for corona effects around lights
