github emukidid/Wii64 1.4.4
Cube64 / Wii64 1.4.4

latest releases: 1.5.0, 1.4.9, 1.4.8...
one month ago

Changes since 1.4.3:

This version aims to fix certain bugs in games, mostly using game specific hacks with a view of what's possible with our limited graphics plugins and GX hardware. None of this would be possible without being able to look at the great work of GLideN64 for inspiration.

  • Dynarec:
    • Fix Excitebike 64 hanging after N64 logo
  • Rice gfx:
    • Fix Destruction Derby Professional (mirror) mode #64
    • Fix F-Zero X car rendering in-game
    • Bring Zelda ucode lighting improvements from GLideN64-master to Rice
    • Fix regression with invisible 3D introduced in 1.4.3 (F-Zero X, Wave Race)
    • Fix S.C.A.R.S red track issue #123
  • glN64:
    • Fix Bomberman 64
    • Fix F-Zero X car rendering in-game
    • Backport GoldenEye / PD / Zelda ucode fixes from GLideN64-master
    • Fix Duke Nukem texture issues
    • Fix S.C.A.R.S red track/crash issue #123
    • Attempt to make the sky better in GoldenEye (utter hack for now but it's better than no rendered sky imho)
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