This release is outdated, latest can be found here: https://github.com/emoose/OutRun2006Tweaks/releases
Downloads can be found under "Assets" below, see the Setup section for how to install it.
Texture pack releases can be found in the texture packs thread: #20
The SoundtrackFix package is linked in the Setup section below.
Features
See README for the full list of bugfixes/enhancements: https://github.com/emoose/OutRun2006Tweaks/blob/master/README.md
Changes in 0.4
-
UIScalingMode: fixes the game's UI positioning to prevent textures from stretching at non-4:3 aspect ratios.
Two modes are available:UIScalingMode = 1
spaces out the UI to match the scaling of Outrun Online Arcade, pushing elements to the edges of your screen without stretching.
AlternatelyUIScalingMode = 2
maintains the UI at 4:3 proportions, centered in the middle of the screen, could possibly be useful in multi-monitor setups.
Note that both modes will letterbox menus to 4:3 dimensions, to fix some graphical issues that show outside the 4:3 display, this letterboxing will be disabled once actually in-game.
(UIScalingMode
isn't enabled by default, must be changed in the INI first) -
AllowFLAC: allows loading in FLAC files for the games music, FLACs just have to be named the same as the original BGM filename, eg.
Sound\14_Rush_a_Difficulty_1989.flac
, 16/24/32bit FLAC files are supported.
Should be a better option than the WAV loader added in the last release since FLAC can reduce the amount of data to load in, reducing any skipping issues - some larger FLAC files may still cause skipping though. -
RestoreJPClarissa: allows replacing the O2SP Clarissa model with the original JP version.
-
FramerateUnlock: fixed animated texture speedup issues when playing above 60FPS, hopefully all speedup issues should now be resolved.
Many thanks to @DonelBueno for helping test the UI changes, and @ViperAcidZX & @Wiinansa for suggesting them (and pointing toward Outrun Online Arcade which included changes for it, which were able to be backported to this)
Setup
Since the Steam & DVD releases are packed with ancient DRM that doesn't play well with DLL wrappers, this pack includes a replacement game EXE to run the game with.
This EXE should be compatible with both the Steam release & the original DVD version, along with most OR2006 mods.
To set it up:
- Extract the files from the release ZIP into your
Outrun2006 Coast 2 Coast
folder, whereOR2006C2C.EXE
is located, replacing the original EXE. - Edit the
OutRun2006Tweaks.ini
to customize the tweaks to your liking (by default all tweaks are enabled) - Run the game, your desktop resolution will be used by default if
outrun2006.ini
file isn't present. - (optional) the SoundtrackFix package can be applied to fix the missing first 2 seconds in "Rush a Difficulty"
- (optional) texture improvements can be found in the texture pack releases thread (please feel free to create your own too!): #20
Steam Deck/Linux users may need to run the game with WINEDLLOVERRIDES="dinput8=n,b" %command%
launch parameters for the mod to load in.
Known issues
- Older VC redistributable versions may cause a crash on launch, if you're unable to launch the game try installing the latest x86 redistributable from here: https://aka.ms/vs/17/release/vc_redist.x86.exe
- UIScaling: "Special request" arrow may fly offscreen when UIScalingMode is changed
- UIScaling: Markers above rival cars like 1st/2nd/3rd/"Rival" won't reach edges of screen, will only stay within centered 4:3
- UILetterboxing: score may get cut off on GOAL screens
- (multiplayer as a whole hasn't really been tested with UIScalingMode, will likely have some broken elements)
- CDSwitcher: Rush a Difficulty can't be selected since INI uses wrong filename, to fix just search for
14_Rush_a_Difficulty_1989.wav
inside INI and change it to14_Rush_a_Difficulty_1989.ogg