Additions
- An info recipe category for assigning descriptions to items or groups of items
- A bind for clearing search, focused or not
- Proper Sodium compat for animated items
- Quick crafting no longer requires recipe context, it will attempt to infer based on inventory state. A new bind (shift by default) displays this inference
- A proper description of the recipe, including how to use it and the interactions
- Contextual assignment of recipes in the recipe tree, based on inventory, using shift left click
- Quick clearing of recipes in the recipe tree with shift right click
- Client-only recipe filling
- Synthetic favorites will now also display required materials instead of just crafting steps