github emilk/egui 0.26.0
0.26.0 - Text selection in labels

latest releases: 0.29.1, latest, 0.29.0...
9 months ago

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

text_selection

egui changelog

⚠️ BREAKING

  • Always set response.hovered to false when dragging another widget #3860
  • InputState::scroll_delta has been replaced by InputState::raw_scroll_delta and InputState::smooth_scroll_delta #3884
  • Improve Response.dragged, drag_started and clicked #3888

⭐ Added

  • Selectable text in Labels #3814 #3870
  • Add some drag-and-drop-related APIs in Response and Memory #3876 (thanks @abey79!)
  • Add drag-and-drop APIs with payloads storage #3887
  • ComboBox: add builder method for height #3001 (thanks @hinto-janai!)
  • Add keys ?, /, | #3820
  • Add Response::contains_pointer #3859
  • Add Align2::anchor_size #3863
  • Add Context::debug_text #3864
  • Allow read access to shapes added to painter this frame #3866 (thanks @brunizzl!)
  • Register callbacks with Context::on_begin_frame and on_end_frame #3886
  • Improve Frame API to allow picking color until after adding content #3889
  • Add opacity factor to TextShape #3916 (thanks @StratusFearMe21!)
  • Context::repaint_causes: file:line of what caused a repaint #3949
  • Add TextureOptions::wrap_mode #3954 (thanks @CodedNil!)
  • Add Spacing::menu_width #3973

🔧 Changed

  • Move text selection logic to own module #3843
  • Smooth scrolling #3884
  • Turn off text wrapping by default in combo-box popups #3912
  • Response.context_menu now returns the response of the context menu, if open #3904 (thanks @AufarZakiev!)
  • Update to puffin 0.19 #3940
  • Wait with showing tooltip until mouse has been still for 300ms #3977

🐛 Fixed

  • Fix: dragging to above/below a TextEdit or Label will select text to begin/end #3858
  • Fix clickable widgets blocking scrolling on touch screens #3815 (thanks @lucasmerlin!)
  • Fix stable_dt #3832
  • Bug Fix : Response::is_pointer_button_down_on is now false the frame the button is released #3833 (thanks @rustbasic!)
  • Use runtime knowledge of OS for OS-specific text editing #3840
  • Fix calling request_repaint_after every frame causing immediate repaint #3978

🚀 Performance

  • Niche-optimize Id so that Option<Id> is the same size as Id #3932
  • Parallel tessellation with opt-in rayon feature #3934

eframe changelog

  • Update wgpu to 0.19 #3824
  • Disable the default features of wgpu #3875
  • Much more accurate cpu_usage timing #3913
  • Update to puffin 0.19 #3940

Desktop/Native:

  • Keep ViewportInfo::maximized and minimized up-to-date on Windows #3831 (thanks @rustbasic!)
  • Handle IconData::default() without crashing #3842
  • Fix Android crash on resume #3847 #3867 (thanks @Garoven!)
  • Add WgpuConfiguration::desired_maximum_frame_latency #3874
  • Don't call App::update on minimized windows #3877 (thanks @rustbasic!)

Web:

  • When using wgpu on web, eframe will try to use WebGPU if available, then fall back to WebGL #3824 #3895 (thanks @Wumpf!)

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