github RenderKit/embree v2.10.0
Embree v2.10.0

latest releases: v4.3.1, v4.3.0, v4.2.0...
7 years ago
  • Added a new curve geometry which renders the sweep surface of a
    circle along a Bézier curve.
  • Intersection filters can update the 'tfar' ray distance.
  • Geometry types can get disabled at compile time.
  • Modified and extended the ray stream API.
  • Added new callback mechanism for the ray stream API.
  • Improved ray stream performance (up to 5-10%).
  • Up to 20% faster morton builder on machines with large core counts.
  • Lots of optimizations for the second generation Intel® Xeon Phi™ coprocessor codenamed Knights Landing.
  • Added experimental support for compressed BVH nodes (reduces node
    size to 56--62% of uncompressed size). Compression introduces a
    typical performance overhead of ~10%.
  • Bugfix in backface culling mode. We do now properly cull the
    backfaces and not the frontfaces.
  • Feature freeze for the first generation Intel® Xeon Phi™ coprocessor
    codenamed Knights Corner. We will still maintain and add bug fixes
    to Embree v2.9.0, but Embree 2.10 and future versions will no longer support it.

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