Porpoise 2.5 brings the new sound from 2.5 Beta 1 to everyone, plus a few new things:
- Smoother sound: when a game runs below full speed, its sound comes through Dolphin's own mixer, as on a PC, instead of crackling. Sound presets in Settings → Audio, and an Audio tab in the in-game menu. Classic (2.1) brings back the old sound.
- GameCube controller for Wii games that take one, such as Super Smash Bros. Brawl and Mario Kart Wii.
- Graphics mods: Dolphin's built-in bloom, depth of field and HUD mods for about fifty games, in each game's Graphics settings.
- Controller extras in Settings → Controls: light bar colors, a turbo button, quick save buttons and, in beta, a GameCube-style trigger click.
- Optimizations and fixes for reported bugs.
Warning
Porpoise is still in early development on the PS5. If you run into bugs or glitches in a game, please report them on the RIPALDA Discord, with the game's name, and we'll get them fixed as soon as we can.
Install or update
Note
Having trouble with PS5 Upload? If it doesn't work for you, copy Porpoise over FTP instead (in binary mode, see below). Still stuck? Reach out on the Discord and we'll help you out.
Use ShadowMountPlus 1.7 beta 4 or newer. With older versions, Porpoise can close the moment it opens on some setups (firmware 12.x with the Lapy JB Daemon or LegacyJB).
From 2.0 or later: Settings → About → Updates.
By hand: download Porpoise-2.5.zip, delete /data/homebrew/PPSA99764/ on the PS5, and copy the PPSA99764 folder into /data/homebrew/. With FTP, use binary transfers (FileZilla: Transfer → Transfer type → Binary), or some text files won't copy. Your games, saves and settings in /data/porpoise/ are kept.
Porpoise contains no games, BIOS or firmware. Play only games you own. Not affiliated with Nintendo, Sony or RetroAchievements. Licenses are in licenses/README.txt inside the zip.
Porpoise-2.5.zip SHA-256: a6de0af1d2b427cad5f69a32203407115d91b71e8291f92acf2545a5850a7600
