Native macOS release
- Fixes widescreen margin flicker while traversing the Slip-Slide Ride cave, including the vertical/uphill camera tie case.
- Adds the native 16:10 presentation option and improves fullscreen use of Mac displays while preserving the original 256-pixel center image.
- Improves macOS frame pacing with cursor-based
CADisplayLinkscheduling, an absolute Metal submit target, and stall recovery that does not produce short catch-up frames. - Rebases audio timing after save-state loads and adds CoreAudio preroll/recovery for startup, pause/resume, and real host stalls.
- Includes the native app icon and macOS View menu with aspect ratio, fullscreen, pause, layer, and provenance options.
The game ROM is not included. Select your own supported USA .sfc ROM on first launch.
This arm64 build is ad-hoc signed and has been locally signature-verified, but it is not Apple-notarized. If Gatekeeper blocks the first launch, Control-click the app and choose Open.