github elishacloud/dxwrapper v0.1.0.17
DxWrapper v0.1.0.17

latest releases: v1.1.6900.22, v1.0.6542.21, v1.0.6387.21...
6 years ago
  • Added DirectSoundControl (DSoundCtrl) project for improved sound control
  • Added hooking for DDrawCompat, DSoundCtrl and d3d8to9 APIs to allow these functions to work with all dll types
  • Added option for DDrawCompatDisableGDIHook to fix games where GDI hooking causes an issue
  • Auto failover to 32bit mode for DDrawCompat when there is a failure to get the requested display mode
  • Made d3d9.dll, dwmapi.dll, uxtheme.dll, version.dll and winmm.dll load dynamically
  • Set ResetScreenRes to disabled by default
  • Renamed EnableStoppedDriverWorkaround to StoppedDriverWorkaround
  • Added logging for dxwrapper version information
  • Added logging for operating system type and version
  • Added logging for process name and PID
  • Fixed debug build to get it working in Visual Studio
  • Fixed debug logging in hotpatch and iatpatch
  • Added debug logging for each Config setting
  • Moved exception handling logs to the debug log
  • Ensure that only one copy of a dll is loaded by LoadDll()
  • Update how SingleProcessAffinity is handled
  • Added GetFunctionAddress() to get function addresses from binary file since GetProcAddress() does not return the correct address
  • Updated API hooking code and enabled HotPatch hooking
  • Removed MinHook from the code
  • Fixed threading issue with config ParseCallback
  • Fixed the unloading of dll libraries to allow all libraries to be freed on exit
  • Removed critical section from fullscreen.cpp to fix possible deadlock
  • Refreshed d3d8to9 from corsire branch

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