Release Notes for v0.2.0
Please find below instructions for a fresh installation, or an upgrade path from a previous version.
Mod Version / SPT Version
v0.2.0 / v3.9.x
Virus Total Scan
raid_review__0.2.0_windows
https://www.virustotal.com/gui/file-analysis/ODlmZGUyZmUyNGY5OTYyNTMzYzhiM2ZlZjEyNzMyNzg6MTcyMjMzOTg5MA==raid_review__0.2.0_linux
https://www.virustotal.com/gui/file-analysis/ZmFiMjJlZTlhOGFlNjZhNDI3NjhmYTA5NWJkNWIwOWU6MTcyMjMzOTg4MA==
Installing (Windows)
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - [OPTIONAL] Review
config.json
, and adjust settings to your liking. - Launch SPT Server
Installing (Linux)
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - [OPTIONAL] Review
config.json
, and adjust settings to your liking. - Install dependencies
- Insatll NPM if not installed
sudo apt install npm
- Open mod folder
\user\mods\raid_review__0.2.0\
- Run
npm install
- Insatll NPM if not installed
- Launch SPT Server
Upgrading from v0.1.X (Windows)
v0.2.0 is installed as a new set of folders/files:
Please ensure
Step 2
is followed, there are significant changes here, OLD CONFIG FILES WILL NOT WORK.
Please ensureStep 3
is followed, if you wish to keep previous raid data.
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - Review
config.json
, and adjust settings to your liking. - Delete file
RAID_REVIEW__0.0.x.dll
from the\BepInEx\plugins
directory. - Delete file old RAID REVIEW
.cfg
from the\BepInEx\config
directory. - Copy the
data
folder from\user\mods\raid_review__0.0.x\data
to\user\mods\raid_review__0.2.0\
- Delete the old mod folder
\user\mods\raid_review__0.0.x
completely - Launch SPT Server
Upgrading from v0.1.X (Linux)
v0.2.0 is installed as a new set of folders/files:
Please ensure
Step 2
is followed, there are significant changes here, OLD CONFIG FILES WILL NOT WORK.
Please ensureStep 3
is followed, if you wish to keep previous raid data.
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - Review
config.json
, and adjust settings to your liking. - Delete file
RAID_REVIEW__0.0.x.dll
from the\BepInEx\plugins
directory. - Delete file old RAID REVIEW
.cfg
from the\BepInEx\config
directory. - Copy the
data
folder from\user\mods\raid_review__0.0.x\data
to\user\mods\raid_review__0.2.0\
- Delete the old mod folder
\user\mods\raid_review__0.0.x
completely - Install dependencies
- Insatll NPM if not installed
sudo apt install npm
- Open mod folder
\user\mods\raid_review__0.2.0\
- Run
npm install
- Insatll NPM if not installed
- Launch SPT Server
What's Changed
G'day nerds, last update for a few months, not going to have access to a gaming rig for ~10 weeks, so unlikely you'll see this project get updates for a while.
Anyway here are the goodies:
๐ฅ Ballistics/Projectile Tracking, Charts, and UI Rework
- ๐ฏ Added ballistics/projectile tracking, now all ballistics and projectile paths are tracked and displayed in the replay mode.
- ๐ผ UI Rework, with my future plans for a public hub, I reworked the UI so I could share interfaces and code between a public and private instance of the web client. Nothing too crazy, but it's much easier to navigate now, and adding features will also be easier.
- ๐ Added a charting library to the Web Interface, and calculated stats such as Active Bots, Kill Activity, Looting Activity, and Projectile Activity throughout a Raid. Should help all of you that use this mod for Spawn/AI Overhaul debugging.
- ๐ Implementation of a per raid so you can quickly see all the players/bots, including total kills, looting, and projectile accuracy.
- ๐ฐ Fixed memory leak for Loot Tracking, which also fixed compatibility with Realism Mod, so the mask breathing issue is fixed now (sorry about that).
- ๐ Various bug fixes, mostly one's found by Chazu related to the SAIN integration, thank you, you legend!
- ๐งConfiguration file changes for server side mod, now allows for the Raid Tracker timeout settings to be adjusted (niche request).
I will say that this will be the final 3.8.X compatible update, all future updates will be for 3.9.X, from the looks of things I'm one of the few last 3.8.X enjoyers, so I'll move onto 3.9.X when I return.