Release Notes for v0.1.0
Please find below instructions for a fresh installation, or an upgrade path from a previous version.
Mod Version / SPT Version
v0.1.0 / v3.8.x
Virus Total Scan
raid_review__0.1.0_windows
https://www.virustotal.com/gui/file-analysis/YWVhZGU2OTIzNThkZjIwNjBjZTk5YjI1YjU1ZWE0NDY6MTcyMDE0OTg5Mg==raid_review__0.1.0_linux
https://www.virustotal.com/gui/file-analysis/MDg4Y2I5Y2UxZjlhZDNlNzE2OGVmOGFiYTU1NmNjNzY6MTcyMDE0OTk0Mg==
Known Issues
- Not compatible with Mozilla Firefox, issues rendering the playback system.
- Performance in the playback system can slow to a crawl, working on changing the rendering layer to improve performance (WIP).
Installing
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - [OPTIONAL] Review
config.json
, and adjust settings to your liking. - Launch SPT Server
Upgrading from v0.0.x
v0.1.0 is installed as a new set of folders/files:
Please ensure
Step 2
is followed, there are significant changes here, OLD CONFIG FILES WILL NOT WORK.
Please ensureStep 3
is followed, if you wish to keep previous raid data.
- Copy
user
andBepInEx
folders into the SPT Installation just like any other mod. - Review
config.json
, and adjust settings to your liking. - Delete file
RAID_REVIEW__0.0.x.dll
from the\BepInEx\plugins
directory. - Delete file old RAID REVIEW
.cfg
from the\BepInEx\config
directory. - Copy the
data
folder from\user\mods\raid_review__0.0.x\data
to\user\mods\raid_review__0.1.0\
- Delete the old mod folder
\user\mods\raid_review__0.0.x
completely - Launch SPT Server
What's Changed
The changelist is light because I cannot be bothered to go back and summarise all the commits, but a ton of work has gone into this version. Massive shoutout to Chazut, stk2008, olli and whoever else helped with testing this build.
New Features
- Heatmap feature, now available via a toggle in the playback settings. @ ekky
Refactoring/Improvements
- Reworked RaidId Generation with a SessionManager for active profiles and active raids, mostly to support Fika, however, this has fixed other wierd bugs.
- Refactored client project structure and functionality @ ekky
- Formatting, logging and testing session manager changes @ ekky
- Unused module clean-up, heatmap implementation & documentation @ ekky
- Converted direct DLL references to SAIN to use C# Reflection. @ ekky
- Converted to use coroutines instead of using a hacky delay for 5fps capture rate. @ ekky
Fixes
- Fixed issues with PMC SAIN Braintype not showing up consistently. @ Chazut
- Fixed custom bosses not showing up correctly @ Chazut
- Fixed missing main player issue with re-checks throughout the raid, and post-raid data check. @ ekky
- Fix delay on map playback, better SAIN bot info retrieval, remove getBotComponent retry loop @ Chazut
- Fix bot difficulty being captured and displayed @ Chazut
- Fixed bosses not showing up correctly in timeline and playback @ Chazut