- Added focusOnMouseDown attribute to Input
- Added support for trimmed textures in atlas
- Added support for pivot points in atlas
- Added preRender attribute to Loader
- Added startRot property to Particles
- Added startRotVar property to Particles
- Fixed randomTexture on Particles
- Fixed FastContainer with atlas texture
- Fixed FastContainer position on hires
- Fixed onComplete on Animation, when using multiple animations
- Fixed window size on Crosswalk startup
- Fixed to show error when trying to add PhysicsSprite to undefined world