- Added Chrome version detection
- Added noCache parameter to addAsset
- Added paused property to Timer
- Added support for frame names in addAnim method
- Added delta parameter to _update method in Body
- Added manualUpdate parameter to Physics constructor
- Renamed Body _update function to update
- Renamed _collide function to collide in Physics
- Fixed to show error when trying to load audio that is not found
- Fixed Body update to work without world
- Fixed support for headless mode
- Fixed Container caching
- Fixed to disable input functions when system is paused
- Fixed TilingSprite rendering