Animation
- Added
removemethod
Audio
- Rewritten module
Body
- Added second parameter to
collidemethod
Camera
- Fixed following flipped sprite
Config
- Added
disableCache - Added loader support
Core
- Added game version output
- Added audio debug output
- Added
createClassandcreateScenemethods - Added
addAttributesmethod - Added
addAssetsmethod - Added max value support to
Math.random - Fixed to start automatically, when all modules are loaded
DebugDraw
- Fixed sprite sizes
Emitter
- Added
addTomethod - Fixed to clear all it's particles on remove
Keyboard
- Added preventDefault, when
keydownmethod returns true
Loader
- Removed logo tweening
- Changed timeout default value to 200
- Fixed
audioQueuelength - Fixed
assetQueuelength
Sprite
- Added
offsetparam tocentermethod
System
- Added
rotateScreenattribute - Added
stopAudioOnSceneChangeattribute - Removed orientation attribute
- Changed default size to 1024 x 768
- Changed default scene to
Main - Fixed
resizeToFillon CocoonJS - Fixed canvas scaling
- Optimized code
TilingSprite
- Added
RenderTexturesupport