Audio
- Fixed error, when trying to stop paused music
- Moved ogg to first in
formatslist
Camera
- Added
scaleproperty - Moved debug code to
debugmodule - Renamed
followmethod tosetTarget
Core
- Added Nintendo Wii U detection
game.device.wiiu - Added
getTexturemethod - Fixed to not require
game.mainnamed module - Fixed all game modules to require core module
- Fixed viewport meta to be added only on mobile devices
- Fixed
noCanvasURLnot working on IE 8 - Fixed to enable
DebugDrawonly, whenDebugis enabled - Removed
addAssetsmethod
Debug
- Added objects count
- Added
spriteLineColorattribute toDebugDraw - Added
bodyLineColorattribute toDebugDraw - Changed default alpha to 0.5 on
DebugDraw - Fixed
Debugnot working, when usingLoaderbetween scenes
Loader
- Fixed
Keyboarderrors, when usingLoaderbetween scenes
Physics
- Added
setCollideAgainstmethod to Body - Fixed zero y gravity on
World - Fixed
removeBodyCollision, when body already removed - Fixed
addBodyCollision, when body already added - Fixed
setCollisionGroupto work, when body not added to world - Fixed addTo, when already added to world on Body
- Fixed double collide
- Moved
Worlddebug code todebugmodule - Optimized update method on Body
Renderer
- Updated Pixi to 2.2.5
- Added
loopparameter toplaymethod onAnimation - Added
reverseproperty toAnimation
Scene
- Fixed
removeTimerto skip undefined timer - Changed
tweenEngineto update beforeWorld
Storage
- Fixed error on Safari Private Browsing mode
System
- Fixed
setScenenot working, when engine paused - Cleaned code