- Added new tween engine
- Added sitelocking feature
- Added accelerometer support
- Added offline support
- Added dynamic loader
- Added new audio module
- Added config file support
- Added vibration support
- Fixed sprite position on DebugDraw
- Fixed game starting, when sound failed to load
- Fixed rect vs. rect collision, if moving body with tween
- Fixed debug draw, when changing shape size
- Fixed angle() on game.Vector
- Fixed Windows Phone detection
- Disabled analytics when navigator offline
- Fixed hitArea drawing on debugDraw
- Changed seconds to milliseconds on timers and tweens
- Added reference id to assets
- Improved loader syntax
- Moved timer module require from system to core
- Changed game.ua to game.device
- Added better syntax for sprite animation
- Added addAsset() to return path