1.4.0 (2026-10-23)
Features
- added game options men (17d5a1a)
- added jap saturn version support (8922aa0)
- added saturn mode flag in save game (baf672b)
- added saturns fmvs migration (81a04bc)
- allow play battle game in OG and DC modes (af2b6ac)
- allow to migrate all rooms, bgs and bgms in saturns migrator (ee1be11)
- allow to migrate all saturn characters models from migrator (e33f9a9)
- bump: version bump (9cdb25d)
- expand save slots and display game mode and timestamp description for selected slot (ac4dd45)
- hd textures and videos support added (b7cfd06)
- implemented full Tick behaviour code (a86b009)
- implemented western difficulty for DC and Saturn modes, optional for PC OG (5158428)
- restore ps1 alpha blending for effects like glass and smoke (852ffdd)
- saturn version port implemented (e19a8f6)
Bug Fixes
- assets migrator build error with gcc16 in linux (84f4233)
- audio resets when game gains focus after losing it (66d8147)
- bad HD texture for models with no HD texture present (0f6342f)
- battle game clock keeps running when arena is cleared and paused then inventory/itembox is open (9a39607)
- battle game timer 2x slower (cb9090d)
- beheaded corpse always in first death of a game session in the YOU DIE screen (2110064)
- death screen text waving effect different than original game (d91d056)
- enter water gate room playing as jill in linux version makes the game crash (3af25c5)
- game option menu opening with inventory key (0a54933)
- invisible 3d objects on arch linux (bbff159)
- jills prologue fmv cut delayed in censored versions (24df8c7)
- kicked zombie head looks squashed (c6104cc)
- make jill need inks ribbons in jpn saturn and dc modes (22cbecc)
- missing ps1 sounds from migrator (ff19dc3)
- no ammo stack up when inventory is full (3285aa6)
- patch saturns wardrobe to allow exclusive outfit change from RDT (1ccbbe0)
- saturn main lab, jill scene plays chris scene instead (dadd74e)
- shoot camera effect trigger without aiming the camera and implement DC effect duration fix (7fe9280)
- spiders can still poison you in battle game (a874bcd)
- swapped map and wrong sfx issues; implemented ps1 pixel blending for maps rendering (10e1d10)
- tyrant blasted limbs are not black and has wrong positions (ad284a0)
- wobling healthbar in battle game scoring screen (c6a355e)
- yawn ai bug in battle game (fb6b7fc)
- zombies in room 707 instead of hunters when using debug menu room change (15aab70)