github ecruells/resident-evil-pc-decomp residentevil-v1.4.0
residentevil: v1.4.0

3 hours ago

1.4.0 (2026-10-23)

Features

  • added game options men (17d5a1a)
  • added jap saturn version support (8922aa0)
  • added saturn mode flag in save game (baf672b)
  • added saturns fmvs migration (81a04bc)
  • allow play battle game in OG and DC modes (af2b6ac)
  • allow to migrate all rooms, bgs and bgms in saturns migrator (ee1be11)
  • allow to migrate all saturn characters models from migrator (e33f9a9)
  • bump: version bump (9cdb25d)
  • expand save slots and display game mode and timestamp description for selected slot (ac4dd45)
  • hd textures and videos support added (b7cfd06)
  • implemented full Tick behaviour code (a86b009)
  • implemented western difficulty for DC and Saturn modes, optional for PC OG (5158428)
  • restore ps1 alpha blending for effects like glass and smoke (852ffdd)
  • saturn version port implemented (e19a8f6)

Bug Fixes

  • assets migrator build error with gcc16 in linux (84f4233)
  • audio resets when game gains focus after losing it (66d8147)
  • bad HD texture for models with no HD texture present (0f6342f)
  • battle game clock keeps running when arena is cleared and paused then inventory/itembox is open (9a39607)
  • battle game timer 2x slower (cb9090d)
  • beheaded corpse always in first death of a game session in the YOU DIE screen (2110064)
  • death screen text waving effect different than original game (d91d056)
  • enter water gate room playing as jill in linux version makes the game crash (3af25c5)
  • game option menu opening with inventory key (0a54933)
  • invisible 3d objects on arch linux (bbff159)
  • jills prologue fmv cut delayed in censored versions (24df8c7)
  • kicked zombie head looks squashed (c6104cc)
  • make jill need inks ribbons in jpn saturn and dc modes (22cbecc)
  • missing ps1 sounds from migrator (ff19dc3)
  • no ammo stack up when inventory is full (3285aa6)
  • patch saturns wardrobe to allow exclusive outfit change from RDT (1ccbbe0)
  • saturn main lab, jill scene plays chris scene instead (dadd74e)
  • shoot camera effect trigger without aiming the camera and implement DC effect duration fix (7fe9280)
  • spiders can still poison you in battle game (a874bcd)
  • swapped map and wrong sfx issues; implemented ps1 pixel blending for maps rendering (10e1d10)
  • tyrant blasted limbs are not black and has wrong positions (ad284a0)
  • wobling healthbar in battle game scoring screen (c6a355e)
  • yawn ai bug in battle game (fb6b7fc)
  • zombies in room 707 instead of hunters when using debug menu room change (15aab70)

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