What's Changed
- Update spinner by @8Qbit in #2125
- Added tracking for online vs local sourced mods by @ebkr in #2071
- Improve request game action by @ebkr in #2162
- [TS-3287] Cached ecosystem fetch by @ethangreen-dev in #2126
- Fix shimloader installation failure on Linux by @ethangreen-dev in #2166
- Cdn asset busting by @ebkr in #2167
- Update schema and pull in game assets by @ethangreen-dev in #2168
- Removed old image assets by @ebkr in #2169
- Fixed request new game area spacing by @ebkr in #2170
- Added update in not-modified step + used consistent reactivity library by @ebkr in #2171
- Improved image render performance and added a debounce to allow time to resolve by @ebkr in #2173
- Added icon refresh to not-modified state by @ebkr in #2174
- Release 3.2.17 by @ebkr in #2175
- Fixed issues preventing already cached games from appearing when offline by @ebkr in #2176
- Added
Released onbyline field by @ebkr in #2177 - Pre-Release Hotfix for 3.2.17 by @ebkr in #2178
- Fixed dependency chain issue causing final build startup failure by @ebkr in #2180
- Hotfix #2 for Pre-Release 3.2.17 by @ebkr in #2181
New Contributors
Full Changelog: v3.2.16...v3.2.17